PhotoView 360 for i-pad

Unfortunately PhotoView 360 for the i-pad doesn’t exist ;(  I was thinking with the recent release of e-drawings for i-pad 3DS may be thinking of releasing more mobile versions of their software and if they are I’m wondering if Photoview 360 is on the list.  What do you think?  Would it be crazy to release a mobile version of PhotoView 360? Lets take a closer look.

Every so often I run into people who’d like to see the stand alone version of PV360 re-released.  If you can remember back to 2009 and 2010 PhotoView 360 was a standalone application.  It had no connection with the SolidWorks file, had a very minimal UI and was very easy to use.  It was light on functionality but if your goal was to make a good looking basic rendered image quickly it was the perfect software.  The same reasons users like standalone PhotoView 360 on their computers also makes it a good candidate for a mobile device.

No connection to the SolidWorks file:  PhotoView 360 loads the display data from a SolidWorks file, essentially the same information e-drawings (and e-drawings for i-pad) does.  This means it doesn’t require SolidWorks be loaded and therefore the overhead to run SolidWorks can be left behind.  In the case of a mobile application this is important.  3DS has already shown the display list data can be successfully loaded and manipulated on a mobil device with e-drawings for i-pad.  This makes PV360 for i-pad a more realistic possibility.

Minimal user interface:  Mobile devices have limited screen real estate so it’s important their UI be as efficient as possible.  like the computer version the PV360 mobile version could have a minimal toolbar and flyout window housing the material and environment library.  Very similar to the e-drawings for i-pad app.

Easy to use:  In terms of ease of use for rendering applications it’s tough to beat PhotoView 360 standalone.  Load your file, drag and drop some materials, choose an environment and your finished.  Well almost, you still have to process the image and that’s the largest hurdle I think for rendering on an i-pad.

Performance:  We all know rendering software requires performance for the realtime updates as well as processing a final image. In the case of PhotoView 360 CPU performance is crucial.  The latest version of the i-pad has a dual core CPU.  For rendering power that’s not very performance minded but since the screen is small the realtime updates may be quicker than you expect.  Final render processing however would be a lengthy process.  Of course the next generation of tablets will no doubt have quad core chips and more RAM to go with it.

So, is PhotoView 360 for the i-pad practical thinking?  Probably not at the present time but the near future may make this reality?  What do you think?

Posted on May 10, 2012 in PhotoView 360, Uncategorized

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Responses (3)

  1. Tushar
    May 14, 2012 at 4:43 pm ·

    Hmm, interesting thought. ATM we are struggling to run photoworks on full fledged MACs with windows on it which gives no control of the GPU.

    I wonder if it at all has potential to go on i-pads as its more GPU dependent than CPU.


    • Rob Rodriguez
      May 14, 2012 at 4:49 pm ·

      PhotoView is CPU dependent not GPU dependent. Knowing the i-pads performance could be limited for this type of work a possible solution is to have the i-pad be the interaction device while the processing takes place on the “cloud”. The i-pad would then only have to display the data, UI and send controls back to the host rather than be required for processing tasks.

  2. Pete Yodis
    May 29, 2012 at 6:41 pm ·


    I think it makes far more sense to wait and use a new Windows 8 hybrid tablet/ultrabook. Windows 8 x86 devices will support legacy windows software, so there would be no need for a soaftware re-write for iOs. Hardware will be much more powerful than whats in the ipads – harware will be from Intel and possibly AMD.

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