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PhotoView 360 Users See Some Love.

If you’re a PhotoView 360 user you may have noticed an increase in a flow of PhotoView 360 information from SolidWorks.  This is very welcome in my mind and I have to believe other PhotoView 360 users like this new information exchange as well.  This flow of information can be found at the SolidWorks forums and it’s coming in a couple of flavors.

The  first flavor is training orientated.  Ron Bates,  Manager of Graphical Applications at SolidWorks has been running a monthly PhotoView 360 training series titled PhotoView Friday.  In the Series Ron covers a specific PhotoView 360 topic and dedicates about 30 minutes of video time covering the information.  Topics range in subject matter and he likes to take requests so feel free to let him know what you’d like to learn more about.  Ron has just posted PhotoView Friday Episode 3 where he covers matched environments and background images as well as some depth of field information.   If you missed the previous PhotoView Friday episodes don’t worry, they are all posted in the PhotoView 360 area of the SolidWorks forum. He’s leaning towards rendered animations in Episode 4 which is one I will surely want to see.

The seconds flavor is geared towards a sharing of technical information.  Again, Ron has been spilling the beans on what PhotoView 360 users can find in the upcoming service packs.  He created a video for SP3 which showed the preview window speed increase and for the upcoming SP 4 Ron has also given us a look at what to expect.

Marlon Banta, Senior Product Definition Specialist at SolidWorks has also posted a very in depth look at Factors that affect PhotoView 360 render performance. This certainly has to be one of the longest posts I’ve seen in the forums and Marlon leaves no stone unturned.  Nice job Marlon.

A big thanks to both of these gentlemen for keeping PhotoView 360 users better informed. ;)

 

Photorealistic Rendering Using SolidWorks and PhotoView 360 Now Shipping

The Photorealistic Rendering Using SolidWorks and PhotoView 360 Step By Step Guide is now shipping!  Everyone who has purchased during the pre buy period will receive their book very soon as they all shipped on 4/22/11.  Special pricing on both the PhotoView 360 and Creating Animations guide will remain in effect until Wednesday April 27th.

Photorealistic Rendering Using SolidWorks and PhotoView 360 is a new step By step guide from DS SolidWorks.  This guide replaces the PhotoWorks guide and is specifically written for PhotoView 360 2011.  At 562 pages it covers all aspects of PhotoView 360 as well as RealView and OpenGL graphics modes in SolidWorks.

Just to clarify and in the interest of full disclosure.  This guide was not written or published by me.  I was contracted by DS SolidWorks as a technical consultant for the guide.  I also receive a portion of the sale from each guide purchased from this website.  Now that we have out of the way let’s see what’s inside.

Photorealistic Rendering Using SolidWorks and PhotoView 360 is a self study guide.  It’s meant to teach rendering techniques, theories and tools at a pace you choose.  Each chapter builds on the previous one introducing new tools and concepts through case study examples that guide the reader along with step by step instruction.  Example exercises can also be found at the end of each chapter giving the reader a recap of the chapter and allowing them more samples for practice.  The included DVD gives the reader all the model files necessary to follow along with each chapter in both completed and uncompleted states.

Chapters 1-3 give you an overall view of  the different types of rendering available in SolidWorks.  You look at the history of SolidWorks visualization tools and the differences between Open GL, RealView and PhotoView 360.  You’ll also be exposed to the PhotoView 360 user interface found in SolidWorks 2011.

In Chapter 4 you’ll create your first rendering of a 3D Connexion Space Navigator.  You’ll explore the basics of rendering creation covering appearances, scenes and lighting set up.

Chapters 5 and 6 very thoroughly cover the different types of appearances.  You’ll learn how to create, adjust, save and map appearances.  You’ll also learn about the appearance hierarchy.

In Chapter 7 decals are covered.  Not only will you learn how to create, map and save decals but, you’ll also be exposed to non traditional uses of decals.

Chapter 8 is all about cameras.  Cameras can be used in both SolidWorks and PhotoView 360 and have benefits not only for rendering but model visualization as well.

Chapter 9 talks about the different methods to output your rendered image.  You’ll also explore ways to make the render preview faster, some of the output options, how to schedule renders and how to utilize your saved images in other applications.

Chapter 10 digs deeper into scenes and lighting.  You’ll look at both direct and indirect lighting, shadow control, direct lighting effects and using background images.

In Chapter 11 the power of Display States and Configurations are shown.  Both are excellent ways to easily explore different rendering options such as lighting and appearances.

Chapter 12 covers the advanced lighting options and effects available in PhotoView 360.  You’ll also set up a reusable basic rendering studio.

Chapter 13 gives a better understanding of reflective and transparent appearances and some of the techniques used to make working with them easier.

Chapter 14 is a gallery of images all created with PhotoView 360 and is meant to give the reader a good understanding of what’s possible using the software.

There are also three appendix’s that cover in great detail appearance settings and recommended hardware.

You can view a full table of contents here.

 

SP3 Enhancements to PhotoView 360

Service Pack 3.0 for SolidWorks 2011 has been released and there are some great enhancements included for PhotoView 360.

First up we see some great speed enhancements in the render preview.  Lot’s of users noted the integration of PhotoView 360 into SolidWorks 2011 slowed the render preview performance.  There was a couple of tricks to speed up the render preview.  You could keep the render preview smaller in size or if you preferred using the integrated preview you could use split viewports.  These tricks helped with speed but render preview was still slower than the standalone version of PhotoView 360.  SP3 has introduced some new code which has greatly increased the render preview speed.  You can see a head to head comparison in this video created by Ron Bates and posted at the SolidWorks forums.

Second, the PhotoView 360 appearance surface finish controls have seen some added capability. In 2011 displacement was added to  surface finish in PhotoView 360 which gave it more capability than PhotoWorks.  In Service pack 3.0 stencil has also been added.  What is stencil?  It allows you to use some predefined and create your cutting tool to add perforations.  PhotoView 360 did have some perforation appearances in the rubber and plastic folder but the user was limited as to what they could control.  In SP 3 PhotoView 360 adds diamond and circular perforations (hole mesh) and the user has control over the hole size.  Even better the user can create any custom cutting tool using a Black and white image to create their own perforation appearance.  Shapes like hexagons, ovals, slots will work and so will things like text, logos…any black and white image you can create can be used as a stencil (hole mesh).  Recently I did some guest blogging over at the Javelin technologies blog and I created a 22 minute video discussing surface finish controls and the new enhancements found in SP3.

Overall SP3 shapes up to be a good one for PhotoView 360 users.  Makes me wonder what we’ll see in the next release.

 

Photorealistic Rendering Using SolidWorks and PhotoView 360

2011 Photorealistic Rendering using SolidWorks and PhotoView 360 Step By Step Guide

Photorealistic Rendering Using SolidWorks and PhotoView 360 is a new step By step guide from DS SolidWorks.  This guide replaces the PhotoWorks guide and is specifically written for PhotoView 360 2011.  At 562 pages it covers all aspects of PhotoView 360 as well as RealView and OpenGL graphics modes in SolidWorks.

The book isn’t available for shipping quite yet but I’m offering a pre buy sale for those of you who’d like to pick up a copy at a discount.  I’m also extending the sale to cover the Creating Animations with SolidWorks Step by Step Guide which has been available for about a year.  Each book will be be discounted $10 from the non sale price and those of you in the United States will also receive free shipping.  This is a limited time offer.  Once the PhotoView 360 book becomes available for shipping prices will return to their normal rate.

I’ll have a more in-depth review of the guide soon but until then you can find more information on both guides by visiting this page and choosing the appropriate book to view the details.

 

PhotoView Friday

Ron Bates from DS SolidWorks has started a new video series at the SolidWorks forum titled “PhotoView Friday”. According to his post he’ll be posting a new video every month and his goal is “to simply be another resource for our community, to help everyone learn more about rendering, and hopefully be more productive. Teach, inspire, share, whatever…”. Sounds great!

His first video, Episode #1 covers different lighting methods in PhotoView 360.  Check it out, offer some feedback and make some topic suggestions for Episode #2.

 

PhotoView 360: Instant images

“PhotoView 360: Instant Images” is a 60 minute hands on session from SolidWorks World 2011.  During a hands on session approximately 30 people follow along with the instructor (me) and/or the provided handout.  This session had so many pre-conference sign ups it was run twice and both sessions were full.  The presentation covers the basics of PhotoView 360 2011 rendering and includes the handout in PDF format and the model files so you can follow the steps.  If you’ve never used PhotoView 360, this presentation will get you started.

I’d also like to note I’ve posted rendering and animation presentations given at SolidWorks World 2011 from Jim Boland and Ron Bates in the presentation download area.

 

PhotoView 360: This Changes Everything

PhotoView 360: This Changes Everything is the first of my SolidWorks World 2011 sessions to be made available for download.  I have a couple more to follow in the next few days.  This was a 90 minute session giving an overview of PhotoView 360 2011 and how it compares to PhotoWorks and PhotoView 360 2010.  This presentation also includes links to a series of videos so you have the options to follow the PowerPoint, view the videos or both.  If you’re new to PhotoView 360 2011 you should find it helpful. ;)

 

SolidWorks World 2011 Sessions

2011 is here already!  Time has been moving very fast for me lately which is part of the reason posts on this blog have slowed.  Axis CAD Solutions LLC has been very busy creating images and animations over the last year and if you’re using SolidWorks 2011 you’ve had a glimpse at some of them.  I’m excited 2011 has arrived for a couple of reasons and one of those is SolidWorks World 2011.

I’ve been to every SolidWorks World since 2006 and I still get excited about seeing old friends, meeting new people and giving presentations.  Speaking of presentations, I’ll be giving three of them this year.

PhotoView 360: Instant Images is a hands on session I’ve given for the last couple of years.  For 2011 it has been totally updated with a new model showing the latest PhotoView 360 functionality for 2011.  This session has been popular in the past and this year SolidWorks has added a second time slot in response to an overflowing waiting list.  You may still have time to sign up for this one but you’ll have to hurry.

PhotoView 360 2011: This Changes Everything is a session focused on PhotoView 360 2011 and how it compares to PhotoView 360 and PhotoWorks 2010.  I’ll give a good general overview of the PhotoView 360 2011 feature set, talk about the new workflow options and highlight the difference from previous versions.  This is a 90 minute session so there should be plenty of time to cover a lot of information.

SolidWorks to Modo: What’s in the Kit is a session that will take a look at the soon to be released SolidWorks Kit from Luxology.  This kit has been created, tested and revised over the last year and you’ll finally get a look at SolidWorks World 2011.  For this session I’m teaming up with Paul McCrorey.  Paul has been a SolidWorks to Modo pioneer from the begining and I know he’s ready to show his stuff.  It will be a lot of information to pack into a 60 minute session but if you’re a SolidWorks user who wants to explore Modo it’s a must see.

If you haven’t signed up for SolidWorks World 2011 there is still time.  In fact, if you sign up before January 7th you’ll receive the early bird 2 discount of $100.  Having a CSWP will save you another $100 so it’s not to late to attend and save some money.  Hope to see you at one of my sessions ;)

 

PhotoView 360 2011 Sneak Peek

 

PhotoView 360 2011

pv360-2011Last fall SolidWorks issued this announcement about the retirement of PhotoWorks and the future of PhotoView 360. 

Beginning with the release of SolidWorks 2011, PhotoView 360 will now be the standard photorealistic rendering solution for all SolidWorks software versions moving forward.

PhotoWorks will no longer be available. With the launch of SolidWorks 2011, SolidWorks software and PhotoView 360 will provide the equivalent rendering capabilities that are now available in PhotoWorks, including, but not limited to:
- The creation and reuse of custom appearances, scenes, and decals
- The ability to directly render different configurations, display states, and model changes
- The production of rendered animations from a SolidWorks Motion study
- The ability to use physical lights in renderings
- The scheduling of renderings to be completed later

This announcement was meant to set PhotoWorks users minds at ease since many of them felt PhotoView 360 wasn’t in a position to replace PhotoWorks.  PhotoView 360 simply didn’t have a deep enough feature set and a lot of catch up would have to be played in order for it to be ready to replace PhotoWorks in one release cycle.  Even though SolidWorks made the announcement with the best of intentions its vague nature left unanswered questions and skepticism.

  • With skepticism also came speculation.Â
    What exactly would the 2011 version of PV360 look like?Â
    Would we see full integration into the SolidWorks window?
    Would there be stand alone and integrated versions?
    Would we have more features than PhotoWorks offered?Â
    Would there be a mac version?
    Would PhotoView 360 be a native 64 bit application?
    Would animation support be the same as PhotoWorks or enhanced with modo type tools?
    Would we be able to create custom appearances from scratch (using a texture for example)?
    Would decal functionality be part of PhotoView 360 rather than SolidWorks?
    Would we have greater control over appearance mapping type, location and scale?
    Would we be able to transfer cameras from SolidWorks to PhotoView 360?

During the Wednesday general session at SolidWorks World 2010 we were able to see some of PhotoView 360 2011 in action.  The screen shots and descriptions were short but I was able to see enough to have a good idea of what PhotoView 360 2011 will be like.  I was also able to talk with Ron Bates, senior manager of graphical applications, at SolidWorks.  Ron couldn’t specifically comment about future releases but he could comment on things shown during the general session and was also able to give some generalized answers to certain questions.  So, lets start going down our speculation question list and see what we know.

What exactly would the 2011 version of PV360 look like?Â
Would we see full integration into the SolidWorks window?
These two questions can be answered together.  From the SolidWorks World general session demo it looks as though PV360 2011 will see full integration into the SolidWorks window.  In a similar fashion to what PhotoWorks users have now, the appearance pane was on the right of the screen, the render manager was on the left of the screen, the work was being done in the SolidWorks graphics window and the PV360 preview was opened in it’s own window.  It actually appeared that RealView now has the ability for the users to modify, create and save custom appearances and this RealView information is carried into PhotoView 360.  This actually gives the standard SolidWorks user greater control over RealView appearances which is a good thing I think.  The user has the choice of the standard SolidWorks viewing mode or RealView.  If the user wants to see the rendered version of the graphics area they enable the PV360 preview window.  Some people we’re worried about the full Integration of PV360 into SolidWorks because they liked the current PV360 ability to be able to process a render and work in SolidWorks at the same time.  Ron has confirmed, even with the new full integration users will still be able to work in SolidWorks while a render is processing.  To go one step further, users will be able to continue to work on the same model in SolidWorks they are rendering with PV360.  This isn’t possible in the current standalone version.

pv360-integration
Would there be stand alone and integrated versions?
There was no mention of a stand alone version of PhotoView 360 during the general session demo.  If it’s true then the PhotoView 360 we’re using in 2010 will cease to exist and the UI, which many people seem to like will disappear with it.  Ron would neither confirm or deny a standalone version but did say technically it’s possible to have both.

Would we have more features than PhotoWorks offered?Â
It was impossible to answer this question from what was shown at the general session.  I think SolidWorks may have found just matching the current PhotoWorks features was challenging enough in the short window of time they are working in.  Ron didn’t comment on PV360 features beyond 2011 but did reiterate the information given in the fall announcement and made it clear the user would be able to achieve all the same things they could in PhotoWorks with PV360 2011.  Contour rendering, scheduled renders, reflective and shadow floors, custom appearances, configuration support, direct lights, rendered animations……..it’s all there.

Would there be a mac version?
There was no mention of a mac version of PV360 but since there is now full integration with SolidWorks and SolidWorks on the cloud seems to be in the not to distance future then it would be true that PhotoView 360 would be operating system independent along with SolidWorks.  The main reason behind the standalone and mac version question I believe  stems from the desire that marketing or graphics people would like to be able ot create renderings from engineering data on their own without needing a seat of SolidWorks or relying on someone from engineering to complete this task.  Looks like this ability will not be available for 2011.

Would PhotoView 360 be a native 64 bit application?
Whether installed on a 32 or 64 bit operating system PhotoView 360 is a 32 bit application.  This is important because that means it’s bound by the memory limitations of a 32 bit application.  Currently, it’s quite possible your able to open and work on a large data set in 64 bit SolidWorks but unable to render that data in photoView 360 because of it’s 32 bit memory limits.  I was hoping there would be a 64 bit version of PV360 for 2011.  No mention was made of this during the general session but since PhotoView 360 has been fully integrated into SolidWorks this would mean the 64 bit version of SolidWorks would install a 64 bit version of PhotoView 360 by default.  I posed this logic to Ron during our talk and he did confirm that’s what will happen.  So, there will be a 64 bit version of PhotoView 360 for 2011.  Nice!

If you’re a modo user then you already know 64 bit modo does not support the import of SolidWorks files.  The user needs to import the SolidWorks file in the 32 bit version of modo, save in the modo format and then open the file in the 64 bit version.  This is because Luxology licenses the SolidWorks file importer from SolidWorks.  It’s the same importer PhotoView 360 uses.  If a native 64 bit version of PhotoView 360 is on the horizon then I’m speculating the ability for 64 bit modo to import SolidWorks files is coming soon as well. Oh, I hope so.  Just to stretch that thought a bit more, is it possible we might see a 64 bit version of PhotoView 360 in a 2010 service pack?  I asked Ron this question and all I received was a smile and these words, "anything is possible".

Would animation support be the same as PhotoWorks or enhanced with modo type tools?
The general session demo showed a short rendered animation of a blender rotating on a table.  PhotoView 360 was the rendering tool used along with SolidWorks Motion.  There were no specific details on how the animation was created but I suspected the current motion tools were used and PhotoView 360 was selected as the render buffer at the time of save.  Exactly the same way you’d use PhotoWorks with Motion now.  Ron did confirm this was the case.  No new tools in terms of rendered animations but we may see some in the future.

Would we be able to create custom appearances from scratch (using a texture for example)?
Would decal functionality be part of PhotoView 360 rather than SolidWorks?
Would we have greater control over appearance mapping type, location and scale?
Would we be able to transfer cameras from SolidWorks to PhotoView 360?

We can really answer all these  questions with one word, integration.  Now that PhotoView 360 has been integrated into the SolidWorks window all the tools already found inside SolidWorks for things like cameras, lighting, decals, appearance controls, etc. can be used with PhotoView 360.  I have to think it’s much more time and cost effective for SolidWorks to integrate PhotoView 360 technology into the SolidWorks window rather than re-write these tools for a standalone version of PhotoView 360.  I’m sure full integration was part of the plan all along but SolidWorks didn’t have time to make this happen in one release.  Rather than give the user a fraction of the functionality they had with PhotoWorks, SolidWorks chose to provide both rendering solutions until the integration of PhotoView 360 was complete.  We’ve come full circle now with the 2011 release and I think the PhotoWorks user will feel very comfortable with the changes.  We now really have what PhotoWorks users have been asking for all along.  New underlying technology that makes rendered image creation much easier and a streamlined more intuative user interface.

Special thanks to Ron Bates and Marlon Banta from SolidWorks.  Both of these gentlemen have listened to me ramble on and ask questions for years about rendering.  I may have even complained a time or two.

Rob

 
 
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